![]() ![]() ![]() Texture bombing ensures that no matter the area the material covers, it remains irregular. Achieving this with materialiq is instant - just make sure the mesh is separated by geometry or sharp edges and drag a couple of sliders!Īdd more depth to your scene with the ever-expanding library of materials supporting displacement. The same material often comes in varying hue, saturation, and brightness based on slightly different aging/sourcing/polish etc. Make use of the Blender Asset Browser's drag and drop or the polygoniq browser with filtering options.ĭoes your material seem too uniform and flat when used on multiple objects/elements? Do you need your material more diverse looking? Simply change the Randomize Diffuse sliders for an instant improvement. 370+ adjustable materials + new materials with updates 12 categoriesĮxplore the extensive & rapidly growing library of materials, each prepared in a consistent way and individually hand-checked for purrfection.
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